Advertising on Android
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Re: Advertising on Android
I have been researching this issue for a project I am working on. It appears that several ad providers use a mobile web interface in addition to the android and iOS SDKs. I know that both Mopub and MobFox do this.
Considering that we might produce an application that is deployed to 5 different platforms, it sure makes sense to have an ad delivery mechanism that would across all platforms rather than having to customize for each.
Do we have to use a separate web page on a server, though? I mostly deliver HTML content, including images, through the browser widget without using a page on a server. I just auto generate a self-contained html document and set the htmltext of the widget to that.
Considering that we might produce an application that is deployed to 5 different platforms, it sure makes sense to have an ad delivery mechanism that would across all platforms rather than having to customize for each.
Do we have to use a separate web page on a server, though? I mostly deliver HTML content, including images, through the browser widget without using a page on a server. I just auto generate a self-contained html document and set the htmltext of the widget to that.
The key to a happy life is to practice love for all things.
Re: Advertising on Android
Having to have a page hosted somewhere will really depend on the ad network requirements, but you could probably can slap their code in to your generated HTML page and do what you're currently doing, I'm going to assume that their code will just make what network calls it needs to make to load up their ads.. You may also want to check if there is a network connection before embedding their code.. Personally my iPod Touch is pretty much always in airplane mode, whereas my iPod is always on wifi..
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Re: Advertising on Android
Hi AndyP
I have a question , please, can you answer?
You mentioned that started working with smaato, my the question is : This strategy works fine and generate revenue ?
Regards,
I have a question , please, can you answer?
You mentioned that started working with smaato, my the question is : This strategy works fine and generate revenue ?
Regards,
Re: Advertising on Android
Hi, the smaato option worked well from a technical standpoint.
Revenue...well that wasn't so good, but my app was targeted at a very small subset of users, so its difficult for me to judge the value for an app with a large audience.
Revenue...well that wasn't so good, but my app was targeted at a very small subset of users, so its difficult for me to judge the value for an app with a large audience.
Andy Piddock
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Re: Advertising on Android
So has there been anything resolved regarding being able to use AdMob with LC?
Tom
MacBook Pro OS Mojave 10.14
MacBook Pro OS Mojave 10.14
Re: Advertising on Android
Have anyone news about this Problem??
I've heard that admob and andsense wouldn't work but there schould be other solutions...???
I've heard that admob and andsense wouldn't work but there schould be other solutions...???
Re: Advertising on Android
Is the Smaato option still working? I tried but I struggle...
Re: Advertising on Android
we can use advertising network on livecode??
Re: Advertising on Android
Hey Andy, it has been quite a while since this post of yours but Smaato is still up and running and I was hoping to try this method of putting ads on an LC-made iPhone app!AndyP wrote: ↑Wed May 11, 2016 3:14 pmSo after a lot of testing with different ad suppliers I have started using ads supplied by Smaato SPX.
They responded quickly to my questions re using a web-view in an Android app.. their response below.
-----Thank you for contacting us. From your description we assume that you would like to use webview within the app (so there would be htpp address) and the actual ad would be displayed on a page - in this case we would recommend you to simply use our Ad Tag integration. You could also use the API integration however you need to make sure that the beacon will be fired when the ad will be displayed, not before.
To get this working in your app,
1. Add a mobile browser control to your app.
# create the browser
mobileControlCreate "browser"
put the result into gBrowserId
# set up the basic defaults
mobileControlSet gBrowserId, "visible", true
mobileControlSet gBrowserId, "rect", the rect of graphic "ButtonAreaCover" of card "Game" // change as required
mobileControlSet gBrowserId, "url", "your web page to display the ad"
2. Once you have an add-space set up with Smaato you will need to have a web page to load into your browser control as in the example below.
<------
Try them out and let us know how you get on.
I'm wondering what you used to create the website to run the html script. I remember when you could get a free website (with a truncated long domain of course) and gain access to the html code for it. Nowadays, the code editing seems to be sealed off from any free website builders.
Any advice would be appreciated on how to get that part of the process sorted, and if you still have whatever site you made all that time ago maybe I could test that the process works with it?
Cheers!
Re: Advertising on Android
Unfortunately Smaato stopped their JavaScript intigration service a few years back.
I did not find an alternative that would work with Livecode or be allowed by Google.
You may find going with a free version, upgradable with payment a more viable option.
I did not find an alternative that would work with Livecode or be allowed by Google.
You may find going with a free version, upgradable with payment a more viable option.
Andy Piddock
https://livecode1001.blogspot.com Built with LiveCode
https://github.com/AndyPiddock/TinyIDE Mini IDE alternative
https://github.com/AndyPiddock/Seth Editor color theming
http://livecodeshare.runrev.com/stack/897/ LiveCode-Multi-Search
https://livecode1001.blogspot.com Built with LiveCode
https://github.com/AndyPiddock/TinyIDE Mini IDE alternative
https://github.com/AndyPiddock/Seth Editor color theming
http://livecodeshare.runrev.com/stack/897/ LiveCode-Multi-Search
Re: Advertising on Android
Thanks for replying, good to know. Perhaps the in-app purchase upgrades are the way to go yes!
Re: Advertising on Android
Back to the problem, on year 2024!
The LC 10 dictionary still list "mobileAdCreate", for iOS and Android.
Does this mean that it is usable for some Ad service?
Any info would be appreciated.
Thanks
Trevix
The LC 10 dictionary still list "mobileAdCreate", for iOS and Android.
Does this mean that it is usable for some Ad service?
Any info would be appreciated.
Thanks
Trevix
Trevix
OSX 14.3.1 xCode 15 LC 10 DP7 iOS 15> Android 7>
OSX 14.3.1 xCode 15 LC 10 DP7 iOS 15> Android 7>
Re: Advertising on Android
Have you tried https://adsterra.com/?
I have tried it and found it to be quite profitable. I can create a WebView with the business logic you need.
https://help-publishers.adsterra.com/en ... -a-website
I have tried it and found it to be quite profitable. I can create a WebView with the business logic you need.
https://help-publishers.adsterra.com/en ... -a-website