Exporting Game maps (.map format) as png/jpg images
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- Livecode Opensource Backer
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Exporting Game maps (.map format) as png/jpg images
I have just made a fairly jazzy map using the Battle for Wesnoth map editor:
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that's a bit of the map . . .
Now, I have NO interest in playing battle for Wesnoth
(nor any of that type of game) at all.
BUT the children who are lining up for my "advanced" class in
LiveCode programming ("advanced" = slightly jazzier than the first 2 weeks)
do like that sort of thing. But I'll be d*mned if they are going to play
Battle for Wesnoth: they can"suffer" and make their own Wesnothy-thing in LiveCode.
I could export a series of screenshots of the game map and stitch them together
(and I could pop out and spend $5000 on super-whizzo-enormous-pixel-packing
monitor so I could take a single screenshot).
BUT . . . it would be just great if there were a simple way to export a .map file
as an image . . .
- -
that's a bit of the map . . .
Now, I have NO interest in playing battle for Wesnoth
(nor any of that type of game) at all.
BUT the children who are lining up for my "advanced" class in
LiveCode programming ("advanced" = slightly jazzier than the first 2 weeks)
do like that sort of thing. But I'll be d*mned if they are going to play
Battle for Wesnoth: they can"suffer" and make their own Wesnothy-thing in LiveCode.
I could export a series of screenshots of the game map and stitch them together
(and I could pop out and spend $5000 on super-whizzo-enormous-pixel-packing
monitor so I could take a single screenshot).
BUT . . . it would be just great if there were a simple way to export a .map file
as an image . . .
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- Livecode Opensource Backer
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- Joined: Fri Feb 19, 2010 10:17 am
- Location: Bulgaria
Re: Exporting Game maps (.map format) as png/jpg images
Finally found a way by assigning a hotkey in the preferences.
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- Livecode Opensource Backer
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Re: Exporting Game maps (.map format) as png/jpg images
Of course, if you REALLY want to do things in a LiveCode game that involves
placing objects and moving "trolls" around your map you need to export all sorts of
odd .png images for use with the intersect term in LiveCode game, and then build yourself
a 'sandwich' in a LiveCode game stack:
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placing objects and moving "trolls" around your map you need to export all sorts of
odd .png images for use with the intersect term in LiveCode game, and then build yourself
a 'sandwich' in a LiveCode game stack:
-
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Re: Exporting Game maps (.map format) as png/jpg images
Where is Wesnoth online these days? I tried looking for it a few months back and couldn't turn it up.
Richard Gaskin
LiveCode development, training, and consulting services: Fourth World Systems
LiveCode Group on Facebook
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LiveCode development, training, and consulting services: Fourth World Systems
LiveCode Group on Facebook
LiveCode Group on LinkedIn
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- Livecode Opensource Backer
- Posts: 9454
- Joined: Fri Feb 19, 2010 10:17 am
- Location: Bulgaria
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- Livecode Opensource Backer
- Posts: 9454
- Joined: Fri Feb 19, 2010 10:17 am
- Location: Bulgaria
Re: Exporting Game maps (.map format) as png/jpg images
For FREE characters and/or sprite-sheets one needs look no further than here:
https://craftpix.net/freebies/
One of the good things about Craftpix is that they provided
individual frame images for those of us who would rather not have to use sprite-sheets.
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https://craftpix.net/freebies/
One of the good things about Craftpix is that they provided
individual frame images for those of us who would rather not have to use sprite-sheets.
-
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- Livecode Opensource Backer
- Posts: 9454
- Joined: Fri Feb 19, 2010 10:17 am
- Location: Bulgaria
Re: Exporting Game maps (.map format) as png/jpg images
Inevitably perhaps screenshot export and so on goes wonky with MacOS 12.3
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Re: Exporting Game maps (.map format) as png/jpg images
With this old threat reemerging I see that my Wesnoth query above was a mistake. I was thinking about an old LC game with "Gladiators" in the title. It was briefly available as open source, and a very nicely done example of isometric game space. Sadly I haven't seen it in years.
Richard Gaskin
LiveCode development, training, and consulting services: Fourth World Systems
LiveCode Group on Facebook
LiveCode Group on LinkedIn
LiveCode development, training, and consulting services: Fourth World Systems
LiveCode Group on Facebook
LiveCode Group on LinkedIn