AnimationEngine Ver Update Needed With New LC?
Posted: Thu Oct 17, 2013 4:42 am
Hi All..
I have a little stack that I attempted to create an iOS app from that uses AE. This was done using the latest LC, version 6.1.2. It would not create the iOS app. It erred with "linking for Arm7 failed with xrun:..." I saw a reference in the message boards about externals needing to be updated when LiveCode throws that error. I launched the stack in an earlier version of LC and it compiled fine.
Wondering if my hunch is correct? Does AE have to be updated with newest version of LC? (I have AE 5.02, which I download from the LiveCode site tonight, but the AE I was using was 5.03, if that's possible.) Or could that error be contributed to something else?
Thank you!
I have a little stack that I attempted to create an iOS app from that uses AE. This was done using the latest LC, version 6.1.2. It would not create the iOS app. It erred with "linking for Arm7 failed with xrun:..." I saw a reference in the message boards about externals needing to be updated when LiveCode throws that error. I launched the stack in an earlier version of LC and it compiled fine.
Wondering if my hunch is correct? Does AE have to be updated with newest version of LC? (I have AE 5.02, which I download from the LiveCode site tonight, but the AE I was using was 5.03, if that's possible.) Or could that error be contributed to something else?
Thank you!