Search found 25 matches
- Fri Feb 10, 2012 11:34 am
- Forum: Off-Topic
- Topic: Welcome to the off-topic forum!
- Replies: 1
- Views: 70238
Re: Welcome to the off-topic forum!
While looking at the RunRev website in areas such as downloads and support I can't find a section of the site that details the installation requirements such as processor speed and operating system.
- Thu Feb 09, 2012 11:59 am
- Forum: Games
- Topic: 8-puzzle game
- Replies: 72
- Views: 68111
Re: 8-puzzle game
I am having trouble with the tiles in 8 Puzzle which is the recurring error in all 8 tiles: answer "
You Solved the 8 Puzzle!" with "OK" every time I go in and play the game, could you please help me out to fix this flaw?
You Solved the 8 Puzzle!" with "OK" every time I go in and play the game, could you please help me out to fix this flaw?
- Wed Feb 08, 2012 12:35 pm
- Forum: Games
- Topic: 8-puzzle game
- Replies: 72
- Views: 68111
Re: 8-puzzle game
I am having a small issue with the 8 Puzzle due to an error in this line of code: put random (sSpaceButton) - 1 into tButtonToSwap
What exactly is this error and which part of the code does it lay?
How can the error be removed so the game can work without any flaws?
What exactly is this error and which part of the code does it lay?
How can the error be removed so the game can work without any flaws?
- Thu Jan 19, 2012 1:24 pm
- Forum: Games
- Topic: is this coding right??
- Replies: 12
- Views: 9123
Re: is this coding right??
Yes, I understand netiquette very well on the forum, my main question is how must a score field be referenced to get it to increment,decrement and display scores.
Syed.
Syed.
- Wed Jan 18, 2012 12:11 pm
- Forum: Games
- Topic: is this coding right??
- Replies: 12
- Views: 9123
Re: is this coding right??
Hi, I have been told by a friend that the output score field for the 8 Puzzle game has to be referenced to get it to work, what changes should be made to the code? on mouseUp // Setup the local variables to be used in this event local tScore, tCurentState end mouseUp command score pScore put the uSc...
- Wed Jan 11, 2012 12:38 pm
- Forum: Games
- Topic: 8-puzzle game
- Replies: 72
- Views: 68111
Re: 8-puzzle game
Hi, can you find errors in this line of code?: put the tScore of this card into "OutputScoreField"
- Fri Dec 16, 2011 11:02 am
- Forum: Games
- Topic: 8-puzzle game
- Replies: 72
- Views: 68111
Re: 8-puzzle game
Hi Bernd,
can you find the error in this line of code: put random (sSpaceButton) - 1 into tButtonToSwap
Syed
can you find the error in this line of code: put random (sSpaceButton) - 1 into tButtonToSwap
Syed
- Mon Dec 12, 2011 1:26 pm
- Forum: Games
- Topic: is this coding right??
- Replies: 12
- Views: 9123
Re: is this coding right??
I am implementing the 8 Puzzle Score field which will add 50 points to the current score when the user moves a tile, deduct 25 points when the user clicks on the shuffle button and adds 500 points when the user has solved the 8 Puzzle Game. Is this code for "8 Puzzle Score Field" close to being corr...
- Mon Dec 12, 2011 11:32 am
- Forum: Talking LiveCode
- Topic: fastest way to do a count
- Replies: 17
- Views: 8745
Re: fastest way to do a count
I am working on the score field in 8 Puzzle, and would like to know what is the correct code that means that 50 points are added to the current score when the user moves a tile, loses 25 points when the shuffle button is activated and 500 points are added to the current score.
Syed.
Syed.
- Mon Dec 12, 2011 11:04 am
- Forum: Games
- Topic: is this coding right??
- Replies: 12
- Views: 9123
Re: is this coding right??
In 8 Puzzle, what is the correct coding for the score field for which the user moves tiles, of which one move gains 50 points, a click on the shuffle button loses 25 points and solving the puzzle gains 500 points?
- Mon Dec 05, 2011 1:29 pm
- Forum: Games
- Topic: 8-puzzle game
- Replies: 72
- Views: 68111
Re: 8-puzzle game
Hi Bernd, just got my 8 Puzzle game in working order, wondering if the game can have a high score table and timer, If so could I please see the code for the score and timer fields?
Syed.
Syed.
- Mon Dec 05, 2011 11:07 am
- Forum: Games
- Topic: 8-puzzle game
- Replies: 72
- Views: 68111
Re: 8-puzzle game
When I click on the shuffle button, the whole program does not respond to any commands that I input and that I have to force quit LiveCode. Is there any solution to this problem to enable the game itself to be in working order?
Syed.
Syed.
- Fri Dec 02, 2011 6:00 pm
- Forum: Games
- Topic: 8-puzzle game
- Replies: 72
- Views: 68111
Re: 8-puzzle game
My 30 day LiveCode trial has expired and I am now using RevMedia to develop my 8 Puzzle game. When I run the code and click on the Shuffle button, the whole program does not respond and I have to restart my machine and any changes made to the button scripts i.e. the tiles are not saved. Can You info...
- Wed Nov 23, 2011 9:47 pm
- Forum: Games
- Topic: 8-puzzle game
- Replies: 72
- Views: 68111
Re: 8-puzzle game
Thanks for your help Bernd for helping to locate the "of me" code in the card script and replacing it with "of this stack", however I still notice that errors were detected in these lines of code: (put item 1 of location of button ("b" & pButton1) - \) and (put item 1 of location of button ("b" & pB...
- Wed Nov 23, 2011 1:29 pm
- Forum: Games
- Topic: 8-puzzle game
- Replies: 72
- Views: 68111
Re: 8-puzzle game
I have created the shuffle button and the 8 tiles in the game, but when I run the code and click on either a tile or the shuffle button, there are errors in the script of which seems to be undetectable. Can you find the error in these lines of code?: (put random (sSpaceButton) - 1 into tButtonToSwap...